Links and Literature¶
Literature¶
10 simple rules for developing a short bioinformatics training course
Hattie (2009) visible-Learning – “What teachers do matters”.
[Lesson Study II](http://www.lessonstudygroup.net/lg/conference/-478445411.pdf https://people.neilon.software/)
Courses¶
Learning How to Learn @ Coursera - online course by Barbara Oakley and Terrence Sejnowski
Software Carpentry – programming lessons with excellent didactic structure
Scipy-Lectures – advanced course material on data science
Methods¶
CS Unplugged – offline methods
MathManiacs – overlap with CS Unplugged (Mike Fellows)
Methodenpool Cologne – in German
Aktivieren und Motivieren – in German
More Methods – in German
Teaching Programming to Kids¶
Rapid Router – 100 Blockly programming exercises
Programmieren mit der Maus – Blockly programming tutorial in German
Lightbot – programming a small robot
Scratch – programming environment by MIT
ScratchJr – programming for 6-7 year olds (iOS/Android only)
Codemoji – online playground for learning HTML + CSS
Tynker – online coding platform with many prepared lessons
Scottie Go – haptic programming game in English, Polish and Korean (commercial)
Flipped Class¶
Tools¶
Repl.it – Write and execute Python code in a browser
Socrative – quiz tool
PollEverywhere – quiz tool
Quizlet – quiz tool
Screencasts¶
Other¶
Potsdam – collection of beginner-friendly material
Project Euler – mathematical problem solving
Coder Dojo – catalog of dojos worldwide
Gewissensbits – case studies for ethics (German)
Books¶
Jark, Werner: Leitfaden zur Unterrischtsvorbereitung [Scriptor]
Unterrichtsmethoden [Scriptor]
Meyer, Hilbert: Didaktische Modelle [Scriptor]
Bönsch, Manfred: Unterrichtsmethoden - kreativ & vielfältig
“Flip your classroom”